Lost Carnival Mods (
ringleaders) wrote in
lostcarnival2018-04-23 01:38 pm
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Entry tags:
- !event,
- 9s,
- @the athenaeum,
- alphys,
- amethyst,
- carly nagisa,
- cole,
- commander syrlya,
- ginko,
- gongenzaka,
- herbert west,
- john childermass,
- joker,
- jonathan strange,
- julien delacroix,
- kirigakure shura,
- lambert,
- lauren,
- miko nakadai,
- reiji akaba,
- reira akaba,
- renzo shima,
- rita mordio,
- susan,
- tallisibeth (scout),
- tigerstar,
- tyki mikk,
- yugo,
- yūya sakaki
⇨ THE ATHENAEUM
Who: Everyone!
When: Day 47 - Day 58 ish
Where: The Athenaeum
What: The carnival arrives at book world. First week, they'll be performing for magical manifestations of book characters. Second week, it's time to hunt (for books, in the library.) Around Day 58 some stuff will occur.
Warnings: Reading is mandatory.
When: Day 47 - Day 58 ish
Where: The Athenaeum
What: The carnival arrives at book world. First week, they'll be performing for magical manifestations of book characters. Second week, it's time to hunt (for books, in the library.) Around Day 58 some stuff will occur.
Warnings: Reading is mandatory.
FAERIE TALES↴![]() Though the carnival will be performing for its guests in the first week, they are welcome to search the Athenaeum while they are off duty during that time. The manifestations of story characters will be out in full force during performance week, with animals, people, objects, and even locations growing out from various tales. Most are distracting at worst, and will be curious to check out the carnival. Some, however, can be as dangerous as they were in their stories of origin. You know what to do. ► IT'S TIME TO ROLEPLAY: The best way to deal with book ghosts is to follow their narrative to its logical conclusion - turn the tables, work the story so it ends in your favour! Naturalistic and narratively satisfying plotting will have the manifestations following your lead. However, push too hard and introduce too many plot holes, inconsistencies, or illogical plot twists, and they will reject your reality utterly, becoming quite aggressive in the process. You can also use your natural abilities and powers to fight them in a traditional sense, but in the Ringmaster's experience, it's best to fight reality benders by bending reality right back at them. If you aren't careful, it's possible to be dragged fully into a story's reality, and then things get really messed up. ► IT'S ALSO TIME TO READ: The carnival came here for a purpose, and that purpose is to research. Specifically, the Ringmaster is looking for information on the Queen's Miracles - the set of ancient fae artifacts that the Blue Rose is one of. The carnival needs these artifacts to defend itself, but nobody knows where they've been for thousands of years. That's what the books are for. However, nothing is stopping you from pursuing knowledge for personal reasons. The halls are open to your perusal, and only your heart can guide you to the book you truly seek. Check the plot post to see what's allowed, and sign up to find plot info or other important game information below. |
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Strange remains where he is, tense and ready to act, as he listens to Tiachren and Ysvelta talk. And then they're going to get to something Strange doesn't recognize. He takes a few steps back towards Syrlya, frowning still, as he asks, ]
What's Ventari's Tablet?
[ Obviously it's important. But he doesn't know how important. ]
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Ysvelta looks over Tiachren's shoulder, right at them, eyes narrowed.] Who is there? You brought others, Tiachren?
[Book Syrlya looks mortified at them, while Tiachren tries to assuage her.] No! My Love, please, return with me--
[He tries to grab her, but she pulls away.] You will not take me back! If you love me, Taichren, then meet me where our hearts began! You remember the place.
[And with that Ysvelta raises her hand, and magic that certainly looks like Syrlya's builds up by her hand. Ah, she's going to teleport away.
Syrlya doesn't step toward her. He steps back, already turning to the ramp and drawing his blade.] By the Mother, Strange--!
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How was I supposed to know? [ Strange hisses, giving everyone a bit of an incredulous expression. Obviously this is not his fault despite the fact that it kind of is. Syrlya doesn't step towards Ysvelta but Strange does. Finally there's some magic he recognizes: unfortunately, it's the same sort of teleportation magic Syrlya uses.
Well, if Syrlya's not going to stop her, Strange is. He won't be able to reach her in time via smoke form, but maybe if he distracts her with his magic then she'll lose her concentration. With his free hand, Strange gestures in Ysvelta's direction and mutters a quick incantation. The ground near her feet starts to pull apart and fissure, like tiny little earthquakes. ]
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But the reason Syrlya turns back to the ramp is because he knows what's coming--more Courtiers, drawn in by the noise and investigating. The stealth on both of them drops immediately, leaving the whole gaggle in full view.] What's going on up--
[The first Courtier doesn't get a chance to finish speaking before Syrlya runs them through the midsection.] We have to go!
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Grab her! [ Strange calls out to Tiachren and book-Syrlya. The story's already changed as is, who's to say they can't change it for the better? Strange does an about face and gestures to the feet of the Courtiers. The fissures that were near Ysvelta's feet move through the ground, around Syrlya, but aiming towards the feet of the various Courtiers. ]
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Syrlya yanks his blade free. As Strange disrupts the ground beneath the Courtier's feet, Syrlya waves his hand and one of those purple clocks appears under their feet, with a print of some winged bug. Whatever it is, it causes the Courtiers to howl in pain, crumpling and falling over each other.]
We will have to fight our way out, to--[Syrlya cuts off as he ducks a fireball whizzing dangerously by his head. At the bottom of the visible ramp is a tall Sylvari, glaringly bright orange with two daggers in hand. Another Elementalist.]
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But the fact remains that there's still a few Courtiers standing...hopefully Syrlya can keep him alive while he attempts ranged combat. ]
Can you give me cover? [ Strange yells, as he casts a fireball to throw in the direction of the Elementalist. ] I can cast a storm, that might help.
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Syrlya looks to Strange and holds his hand out, and around Strange appears a sizable purple bubble. It'll reflect the Courtier's projectiles no problem, byt nothing will stop them from walking in.
That, Syrlya thinks, is what he needs to cover. So once the bubble is formed, Syrlya rushes out of it and down the ramp.] Do not hold back, Strange!
[There's no room for mercy here. As the first few Courtiers attempt to orient themselves, Syrlya thrusts his blade again, striking one at the vulnerable neck and trying to wrestle their sword from them.
And there's the commotion behind them as well.] Ysvelta, no! Come back!
[Unfortunately, neither Syrlya nor Tiachren are equipped to stop her short of physically knocking her out. Damn Mesmers.]
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It only takes a few seconds for things to start changing. The sky grows darker, the wind starts to pick up, and it starts to rain and thunder. Strange is centering the storm around the Elementalist, near the bottom of the ramp: the full force of the driving rain, wind, and lighting is around his being while the rest of the Courtiers (and also Syrlya and Strange, whoops) still get some of the wind and rain, though not as intense.
The downside to this is that all of Strange's focus and attention is on keeping the storm going strong and relatively small. He's not paying attention to the rest of the Courtiers, either Syrlya, Tiachren, or Ysvelta. ]
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This had been a terrifying moment when Syrlya had first experienced it. He was young, untested, and it'd be the first time he actually had to kill another person--even a Courtier. He can't experience that kind of tenderness now, though, and his fight with the Courtiers is efficient and brutal.
The book spirits of Syrlya and Tiachren come up from behind, flanking Strange's sides. Tiachren is a first to charge down, lending aid to the fight. Book Syrlya hesitates, his grip on his blade reluctant as he turns to Strange.]
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And then, there's book-Syrlya, next to him. Strange looks over and notices that hesitation. Right. He's still so young. It's possible that this is the first time he's actually seen combat. Strange stops casting for a moment, putting all his energy into just maintaining the wind and the rain to drive back the Courtiers. ]
If you don't want to fight, then don't. Find another way to help.
[ And that's really all the advice Strange can offer at the moment as he feels the spell slipping. He starts murmuring the spell again, as a gust of wind pushes towards a group of Courtiers. ]
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[Noble intentions are easy for the book to recreate, given the subject. So the spirit takes his blade and heads down to meet with the real Syrlya and Tiachren. There is an obvious difference in skill, the spirit having a mediocre control of his magic and swing. Tiachren is much more adept, but Syrlya himself is much more direct.
Strange probably won't have any issues in the back, under the feedback bubble. He's turning the battle enough to easily disadvantage the Courtiers, and none of them are yet getting up to try and come at him directly. Some arrows and a fireball are tossed his way, but they rebound back through the bubble exactly the direction they came.
But in a few seconds, Syrlya disappears from the crowd in a wave of his magic, around the corner to deal with the Elementalist and the lagging cronies directly.]
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Strange looks up and...hmm. Syrlya's gone. Probably invisible, so he's not too worried at the moment. He holds off on the lightning for a little bit, sending some gusts of wind instead. At least if that hits him, it would be easier to recover from. ]
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The presence of the Courtiers is easing, at least. There were only a couple dozen in the encampment, after all. And seeing their numbers fall, the Elementalist is suddenly much less restrained about setting everything on fire to get to them.
The feedback bubble around Strange disappears, suddenly, leaving him vulnerable. A long jet of fire spews outward and mercilessly cuts through a staggering Courtier to try and reach the spirits. They both scramble out of the way quickly.]
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The spell falters a bit as the storm lets up. After all, Strange can't cast while he's in smoke form. He quickly solidifies again a moment or so later, once the fire's passed. With one hand, Strange bends down to pick up the book while the other hand gets pointed towards the sky again. He's muttering under his breath, trying to get the spell back under his control. The storm continues but now it's mostly rain over wind and lightning.
Which, considering that Elementalist over there keeps trying to set everything on fire, might not be so bad. ]
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There's another burst of fire as their fight turns back around the bend. It's hard to tell who's getting the upper hand--Syrlya may be pushing the fight around, but he's really on the defensive having to phase through and avoid flames and strikes from daggers. Both spirits run to help immediately, perhaps because this point in the narrative they would have been facing him. Syrlya and Strange fill in someone else's role, who was quick and subtle.
So with the other three distracted, one of the few Courtiers left lets them try and combat the Elementalist, while they charge at Strange with a sword. Think quick.]
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He moves himself towards the Courtiers' heads, trying to get around their noses and mouths, hopefully disabling or disorienting them. Strange's smoke form is dangerous if inhaled, but he's got to stay around their heads for a while before the effects of the poison set in. ]
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It's not like they're really people, he tells himself, as he focuses on sending some of his smoke down the throat of one of the Courtiers. They're just parts of a book, he reminds himself as he starts to gas one of the other ones. ]
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That story continues from there, but for the book that seems to be enough for its spirit to be appeased. All of the illusions stop, and then in a whirlwind dissipate and disappear back into the book. It leaves both of them among the shelves, tense and wet but successful.
Syrlya sheaths his blade, briefly attempting to dust himself off before giving up with his wet clothes.] Well! I won't be opening that one again.
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If Lambert ever gives me shit again about my lack of fighting skills, [ pause, pant, breathe a bit, ] I'm counting on you to come to my defense.
[ because alright, Strange could have done that better than he did. But he likes to think he held his own for someone who got thrown into the deep end rather quickly. Though, now that they're out of the book, that doesn't mean Strange is going to let up on questions. ]
How does the story end?
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I agreed to go with Tiachren to appeal to Ysvelta once last time. [He settles the book in his arms as he turns to Strange, somber. This was years ago, but it was still a tragic circumstance. And at the time, he had been so young.] But there is no returning from falling to Nightmare, and she was not inclined to let us leave with our lives.
[So, they were forced to kill her.]
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Of course, nosyass talksalot over here has even more questions about Guild Wars 2 worldbuilding. ]
What is Nightmare? All I've gotten is that it changed Ysvelta somewhat...probably that Elementalist as well.
[ Strange only has that idea because the Elementalist seemed dead-set on murdering them. ]
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But it's also difficult to explain uncontrollable mental compulsions that can warp your sense of priority or personality to someone who absolutely doesn't experience that.] Think of it like a poison to the mind. Nightmare is a blight on the Sylvari that twists our nature to depravity. Once you begin to feed it, it becomes more difficult to cease until it consumes entirely. Those that fall become absolute in their desire to spread chaos, and there is no recovering them.
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Is it only unique to Sylvari or can the other races contract it as well?
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