atouts: (035; ace of pentacles)
[personal profile] atouts2018-03-21 09:24 pm

it comes with a free breakfast [closed]

Who: Childermass, Lambert, and Strange
When: D31, morning
Where: Trailer #6
What: Good morning, Childermass is cursed, how would you like your coffee?
Warnings: nah

the breakfast is also cursed )
ringleaders: (Default)

⇨ SPACE OLYMPICS

Who: Everyone!
When: Day 30 - Day 44
Where: The carnival, Zargon, and Olympic Spaceship
What: Things return back to normal as the carnival performs for aliens of all sorts at the Space Olympics. Or at least, as normal as it can be when you've got an underfunded and falling-apart spaceship hovering over a deadly planet.
Warnings: Sports and people's inability to do them.

REACH FOR THE STARS

At first glance, the Space Olympics seem marvelous. Aliens from all over the universe, of all shapes and sizes have joined together in an intergalactic display of teamwork and sportmanship. What could be more inspiring than that? It's only when you hang around for a bit that you notice things aren't exactly in tip-top shape.

► OLYMPIC SPACESHIP: This is where most of the events are held. It's a massive spaceship spanning hundreds of miles and consisting of multiple floors. Teleportation discs and space public transport can take you anywhere on the spaceship in a blink of an eye. It has almost every amenity an athlete can think of: multiple gyms, practice arenas, saunas, etc. Likewise, there are plenty of things for civilians and spectators: merchandise stands, shopping malls, grocery stores, and television screens everywhere so people can watch the event. Shuttles to and from Zargon arrive on a regular basis.

► ZARGON: Facility wise, Zargon itself is less impressive than Olympic Spaceship. The carnival and the athlete's village comprise most of the habitable areas. Both are concealed underneath a large biodome, the main thing making the area livable. Enterprising Zargonites have set up stands that let people explore outside of the biodome. Rent a spacesuit and you too can enjoy Zargon's natural wonders, such as the distant red plateaus and the stunning solar winds. Just try and stay away from the toxic mold, naturally occurring pockets of hallucinogenic gas, and ten foot tall Zargon Death Flytrap.

► 1980s TRAINING MONTAGE: Since carnival members can only attempt to medal in one event, why not try different sports to see what that one event is? There's equipment for all sorts of sports: gymnastics, swimming, biathalon, snowboarding, etc. They've even somehow brought space horses up here for Space Dressage! There's also equipment for sports that carnival members might not have even known existed: Space Gymkata, Space Pooh Sticks, Space Limbo Skating, etc. The sky's the limit!

► A BIT OF A BUDGET SNAFU: The Space Olympics is kind of falling apart. After performance week, the carnival is drafted to help out and keep the Space Olympics running as smoothly as possible. This means fixing buildings, breaking up fights, helping in the kitchen, trying to sell merch, etc. If there's a feasible problem, the carnival members will be drafted to help fix it. The biggest problem of all is the multiple mechanical failures: artificial gravity stops working, temperatures on the ship rapidly shift from hot to cold, and the snow machines for Space Slopestyle won't turn off.

► PERFORMANCE: Performance week will start early this stop, to try and get everyone back into the swing of things after the chaos of Wismuth. Athletes from the village roam the carnival, taking in the sights and sounds. A lot of them haven't ever seen anything like the magic of the carnival and it's workers and will proceed to ask question after question about how all of this works: turns out that sci-fi and fantasy don't crossover as much as one would think. Still, don't be alarmed when you turn the corner and there's a Hutt trying his hand at test your strength.

OPEN

Who: Rita and YOU!
When: Day 28-29
Where: Around Rita's trailer.
What: Someone left catnip at Rita's trailer, cuteness commences, also general in-between-event stuff for anyone who wants it!

what's new, pussycat )

[Open]

Who: Yuya and you!
When: S2:D28-32
Where: Carnival Grounds
What: Yuya wakes up with a couple new changes, and general carnival shenanigans
Warnings: Proooobably none?

Read more... )
whattaprick: (SHOTS SHOTS SHOTS)

just gotta ignite the light and let it shine

Who: Everyone who's stupid enough to show up for this, because legal drinking ages are for people from a different century/planet.
When: Afternoon/Evening, Day 30
Where: Lakeshore
What: Local Carnival workers get wasted and set off fireworks by the lake.
Warnings: Carnival shenanigans, ie. booze, drugs, and people getting set on fire probably. Put any tag-specific warnings in your headers!

just own the night like the fourth of july )
ringleaders: (Default)

⇨ WISMUTH ENDGAME

Who: Everyone!
When: Evening Day 27
Where: The Wismuth Super Dome, Round 2
What: On the verge of creating a world ending army of Harbingers, CY-Ren and her followers are challenged by the carnival and the Star Guardian team. It's time to stop.
Warnings: Singing

THE LAST REQUIEM

CY-Ren's planning of a charity concert has been well received - news of bomb threats and harassment from fans have painted her as a victim in the media spotlight, and her generous attempt to make amends is getting plenty of attention. She's been busy spinning things for as much focus as possible, and the threat of potential danger has the news focusing in on the proceedings. The date is set for Day 27 in carnival time. You won't want to miss it!

► BUILD UP: In the last couple days before the concert, CY-Ren will be reaching out to all of her Harbingers, regardless of where they might be at the time - yes, this means that even if you ran off, she'll come to find you! (Unless you're in the carnival like Taako, then you're fucked.) She'll tell you that her plans are coming to head, and that if you help her with one last task then the planet will be on its way to destruction. There are multiple ways you can aid her: you can help amp up her performance as evil backup singers/musicians, or you can set yourself up around the perimeter at specified locations, using your sparks as a beacon to her magic. She's certain that she's perfected her musical formula, this time - when the concert gets underway, all those present with the capacity to be a Harbinger will awaken, and the end of days will begin.

► THE CONCERT: By the time the concert arrives, the Star Guardians will have the idea that there's something unnatural about the way the new Harbingers were made - this isn't how it usually happens, and that sets them apart from someone like CY-Ren. Maybe that means that they can be pulled away with less drastic measures as well, given that the Void didn't have the full right to their souls in the first place. Anyone coming to help (and those who aren't Star Guardians will be encouraged to come as well, given that if they are making attempts at friendship, super powers aren't required) will gather in the area early, determined to stomp this one out before it can get too far.

► HARBINGERS: This is when they will be encountered by Harbingers guarding the perimeter, as well as a small army of void creatures defending CY-Ren's last performance. Star Guardians will become aware through the power of Creation that the Harbingers on the perimeter must be neutralized in order to disrupt the concert - CY-Ren is feeding on their negative energies, and it will make it too dangerous to attack her directly. Confrontations with any Harbingers can be worked out on an individual basis via plotting - just make up a location around the concert and have your Harbinger providing a beacon of their own design.

As the concert ramps up, however, the excess of Void energy will cause the newly made Harbingers to destabilize - mentally or magically, their powers will be harder to control, and their negative emotions will be running wild. However, with that instability, there is also room for a breakthrough - for someone to blast the darkness from their Sparks with friendship and light. Now is the time to reach out.

► STAR GUARDIANS: If a Harbinger is successfully turned away from the darkness, they will briefly regain control of their Sparks, and be able to manifest as a Star Guardian for the first time. This will allow the Guardians to outnumber CY-Ren's forces. Their look and powers will still be based around the same Spark, but purified by Creation and aimed towards positive things. Time to win.

► DANCE OFF: Given that the Spark of Music and the Spark of Dance are colliding, it is perhaps not a surprise that this all manifests as a big ass musical number. As CY-Ren and Noa have a music battle, everyone present (even if you aren't a Star Guardian) will find themselves magically inspired to join in. You can dance, sing, or anything in between - the more people who support Noa's side, the stronger she will be. There will be a megathread for this part of the conflict, and at this point any unturned Harbingers will awaken and be able to turn their Sparks towards the light. As CY-Ren begins to lose power, what the players do with her will be up to you.
whattaprick: (muffled rap music in the distance)

what shall we do with the brainwashed magician?

Who: Rita, Yuya, Lambert
When: Sometime after Yuya's network post.
Where: Training Yard
What: Trying to sort out how this whole power of friendship thing is supposed to work.

early in the morning )
atouts: (041; eight of pentacles)
[personal profile] atouts2018-02-17 12:39 pm

this is a robbery [closed]

Who: Childermass, Lambert, Cole, & Yuya.
When: Sometime later during the Harbinger invasion.
Where: The Wishmuth Museum of Art
What: The Harbinger of Fortune has his eyes set on ruining an exhibit opening for the museum's more lucrative patrons...
Warnings: Lambert's ass, Cole's TMI memory theater, and Yuya possibly wishing he'd chosen to team up with two completely different Guardians at that point in time tbh.

stick em up )
kingsroads: (why is norrell like this)
[personal profile] kingsroads2018-02-14 11:40 pm

the terrible horrible no good very bad week

Who: Strange & OPEN!
Where: mostly the carnival, with a Wismuth prompt
When: D17 and onwards
What: Strange has had a run of shitty days/decisions and is coping like a champ (he's sulking)
Warnings: mild drug & alcohol use, Strange's general asshole tendencies

can you get a refund on an entire week )
ringleaders: (Default)

⇨ INVASION!

Who: Everyone! But especially HARBINGERS!
When: S2:D16-22
Where: All over Wismuth!
What: As the Harbingers reveal themselves, those among the carnival that Creation has chosen will start to discover new powers within themselves. It's because they're magical girls, yo.
Warnings: Harbingers being assholes.

HARBINGERS OF VOID

On Day 16, the Harbingers begin revealing their new selves... in the form of wreaking havoc on the city! CY-Ren isn't looking for mass panic or serious structural damage - instead she wants constant annoyances and distractions, of the sort that will keep those that might be on her tail distracted from her true plans. However, when Creation is faced with the threat of twelve new Harbingers, it will have to fight in kind...

HARBINGERS: Your job is to use your powers to create messes for other people to clean up! CY-Ren gives no specific instructions outside of a general framework... flex your powers! See what you can do. Don't destroy the city or anything, but give Creation a run for its money. She needs these civilians alive for her later plans.

STAR GUARDIANS: Twelve members of the carnival have been chosen by Creation to fight in its name, even if they don't realize it yet. When confronted by the Harbinger's chaos, their Sparks will make themselves known in whatever form is appropriate to the character - and they will be asked if they are willing to use the power of their soul to fight the darkness. How this scene plays out can be flexible, but essentially they will find themselves faced with the question: are they willing to fight for the preservation of life? If they say yes, their Spark will emerge, and they will be able to trigger a magical girl transformation, as you do.

CHARITY CONCERT: While everyone else is busy with the sudden rise of the Harbingers, CY-Ren's PR team is releasing a statement -- they will say that new information has revealed that there had been bomb threats made against the canceled concert, which are now being blamed for the damages. CY-Ren will make a personal statement, saying that in order to apologize for the failure of her previous performances, a new free to attend event is being planned for the near future - people who had tickets to the previous event and had to go home early get top priority!
ringleaders: (Default)

⇨ SHOW'S OVER

Who: Everyone who DIDN’T get caught up in CY-Ren’s music, D13-D14.
When: D13-D15
Where: Wismuth, the Carnival
What: Recovering, taking stock, and trying to figure out where to go from here.
Warnings: ? ? ?

FALLEN STARS


► AFTERMATH: After the culmination of the confrontation between Noa and CY-Ren — as much as it can be called one, since it ends with the Guardian being flung off the stage — the arena returns to darkness. After a few seconds of silence, the backup lighting sputters on, but instead of music a loudspeaker begins to blare loudly:

ATTENTION, FANTASIA FESTIVAL ATTENDANTS. DUE TO AN EMERGENCY, WE WILL BE EVACUATING THE VENUE. PLEASE FOLLOW STAFF DIRECTIONS AND PROCEED TO THE NEAREST EXIT. THANK YOU.

The pleasant, automated woman’s voice begins to play on loop as the concertgoers, snapped out of their trance, look at each other in confusion. The Void creatures that had come out at CY-Ren’s command are nowhere to be seen now, and neither is the singer herself.

Wismuth police officers, though they look as uncertain and dazed as half the audience seems to be, break up the crowd and directing them to file out of the Fantasia Festival’s exits. It’s easy enough for Carnival members to slip away, though as they go through the crowd they’ll hear the festivalgoers discussing anything but the sight of Guardian and Harbinger in combat, much less people being dragged into shadows…

“Right in the middle of CY-Ren’s set, too! Aren’t they supposed to check the wiring on these things?”

“I paid to go to a concert, not a fire drill! I’d better get a refund!”

“They didn’t have to shut the whole place down—"

In the chaos and flow of people, it’ll be hard for Carnival workers to keep track of each other, but one thing is clear: they can’t stay here.

► HOME AGAIN, HOME AGAIN: The would-be saboteurs and those who’ve stayed behind have a chance to meet up again once they get back to the Carnival’s grounds. However, what exactly happened back there is unclear — and the one who might have answers is still unconscious from her brief altercation with the Harbinger. Still, there’s no shortage of things to do: after all, once they get back, it’s obvious there are more than a few missing faces.

► HEADLINES: Anyone who ventures to Wismuth in the days after the festival will find something peculiar: all news about the incident at the festival has been written off as a freak fire from some faulty wiring or a potential incendiary device, which reporters say police are ‘investigating the cause of’ and which some of the more sensational news sites are already having a field day with (based on rumors and hearsay the venue may have received a bomb threat). Most entertainment sites and social media coverage of the event only include blurry clips with captions like ‘tmw you fucked up the only vid you have of cy-ren’s concert 😭fml' and generally agree that it's a pity she never got past a second song.
ringleaders: (Default)

⇨ THE FANTASIA FESTIVAL

Who: Everyone who decides to come!
When: Day 12
Where: Wismuth's Fantasia Festival
What: CY-Ren's performance in Wismuth's biggest music festival finally arrives, and those willing to help Noa the Star Guardian show up to intervene.
Warnings: It doesn't go super well.

SONG OF THE CY-REN

CY-Ren's arena is the biggest stage in the festival by far, but it isn't the only one. Several big acts have assembled in the surrounding area, all with a lovely view of the ocean and with Wismuth's skyline in the background. Though she isn't explicitly the main attraction at the festival, everyone knows she's the real reason so many people have showed up. The amount of star power she has is overwhelming, and there are plenty of fans that would get violent on her behalf.

GROUP UP: Noa will ask everyone to meet her in a park area near the festival stage, so that you can discuss plans briefly before putting them into action. The key is to try to stop the concert before CY-Ren's plans can come to fruition - whatever they may specifically be. How you go about this is up to you, but with how many people are present, it's bound to be a challenge.

INFILTRATE: After speaking with Noa and determining what everyone will be doing, it will be time for everyone to break into the performance arena. No one has tickets for this, unless they've forged them, as they sold out a while ago. Any means of getting inside is fine, whether that be teleporting, passing through walls, or jumping in by wing. Once you've gotten into the crowd, it's up to you to get close enough to the stage to disrupt the proceedings.

UNDER HER SPELL: It only takes her first song for things to start going wrong. The impact of the music will strike each individual differently - for most it will only feel strange, but for some it will be completely transfixing, like something that reaches deep into their soul. Those people, the ones slated to become Harbingers, will react to the the song strongly - upon hearing it, they will gradually completely lose their sense of agency, sluggishly moving towards the stage by whatever means available to them. If someone tries to stop them, they will go as far as physically, or even violently, resisting.

"Blindsided by the beat
Clapping your hands, stomping your feet
You didn't know that you fell
Now you've fallen under my spell
"

Obviously, if you want to participate in the Harbinger plot, you'll have to arrange it so that they manage to follow through with their hypnotized objectives. They will feel somehow empty during this time, as like they need to follow the music in order to achieve any chance at fulfillment. If you are not becoming a Harbinger, you can still have your character be affected by this to a lesser degree and then stopped by another carnival member, or as a feat of self control.


BATTLE: By the time she switches to the next song, things will have started to get real. Any blatant, long distance attacks made early on will be mysteriously blocked by some kind of magical force field surrounding the stage, which will take some time to penetrate - at least until Noa gets involved. Body guards will storm anyone who tries to get onto the stage, and ostensibly said guards are not at all human. Instead, they appear to be horrible looking shadow amalgamation in suits, and while their attacks are mostly just physical, they can move with unnatural quickness, can't be pinned, and strike very hard. They can be NPC'd by anyone, and only have vaguely humanoid thought processes.

"Me and you, you and me
Why don't we see who is better?
We don't have to be one and the same thing
Oh, what's so wrong with a little competition?
Are you afraid of failing the audition?
"

By the end of the second song, the hypnotized carnival members will have been snatched up by CY-Ren's void agents and disappeared. This can manifest as them being grabbed and escorted off, or possibly disappearing into shadows alongside one of the bodyguards. The guards will be trying to work stealthily, ideally sneaking away anyone being affected by the song without anyone around them noticing, but they won't let secrecy get in the way of their objectives, either. The audience will be able to realistically notice if things start exploding in their faces, but the song will distract them from anything less obvious.
ringleaders: (Default)

⇨ INTERLUDE: BACK TO THE MOON

Who: Steven, the Ringmaster, Lambert, and everyone he invited to the party.
When: Day 8?
Where: THE CENTER OF THE MOON.
What: In an effort to determine the meaning of The Starlight's prophecy, Steven is going to try talking to the Blue Rose. Also, a bunch of other guys are here to watch.
Warnings: Some possibly dangerous weirdness.

THE BLUE ROSE
Once Lambert has assembled the group, it's just a matter of picking a time and date. When the time arrives, the Ringmaster will meet them in a clearing similar to the portal that lead them to the moon's surface, only a bit different in execution and tone: this one is more secretive and intricate by far. She'll gather everyone around, telling them she is going to take them to the Rose.

And then she does.

One instant, the group is in the forest - the next, they have appeared within a large, orb-shaped room carved from stone. There are no entrances and no exist, there is only the smooth rocky exterior with empty air inside of it. The gravity pulls outward, meaning that you can walk the stone 'floor' in circles, gazing towards the center of the empty space from all angles.

Any further away from the floor, and gravity will lose its grip entirely, like a space of zero gravity in the center of a cavern-sized globe. Which makes sense, because this is the carved out center of the moon.

In the center of the orb, there is only one thing: the Blue Rose, floating in place, with a tangle of glass-like thorns surrounding it. The air is thick with a feeling of simultaneously hot and cold, like a flame on a cold night, or a winter's breeze on an overheated body. The Rose casts an eerie blue light over it all, the only light to be found.

"This is it!" the Ringmaster declares once she's verified that everyone has teleported in safely. "If you jump high enough, you'll end up in the float zone... though, if you aren't participating in the actual discussion with the Rose, I'd recommend you stay grounded for now."
whattaprick: (are you fucking kidding?)

you must think that i'm stupid, you must think that i'm a fool

Who: Nightrider Idiot and Acquisitioner Deadpan
When: D6, Early Afternoon
What: Wismuth's strange vibrancy amplifies emotions. Even emotions Lambert would prefer to pretend don't exist.
Warnings: Lambert, so. Crudeness and sexual references abound.

baby we don't stand a chance, it's sad but it's true )
ringleaders: (Default)

⇨ WISMUTH

Who: Everyone!
When: S2:D6-D11
Where: Wismuth and the Carnival Grounds
What: The carnival enjoys a few days in Wismuth, a coastal city on this planet's version of the American east. However, there are a few things very unique about this version of the planet...
Warnings: The usual, wholesome fun.

PILLAR OF CREATION

Upon arriving, things in Wismuth will seem pretty peaceful. It's a massive city, with no shortage of things going on, but things like violent crime and homelessness are at an all time low. You can wander the streets without much scrutiny, presumed to just be tourists, and most people here come across as helpful and friendly.

VIBRANCY: The main thing that sets this planet apart is its vibrancy - AKA, the raw creative energy its filled with, flowing from its status as a Pillar of Creation. There is no literal pillar, but Wismuth and its planet is a place where Creation's energy comes through strongest. As a result, everything here feels somehow more real, more intense in a way that's hard to put a finger on. Life is abundant, and its bleeds through in every sensation.

ATTRACTIONS: There are plenty of things to see while going around the city. First and foremost, there is a lovely beach area bordering the ocean, and a number of tourist aimed attractions built around it. There are giant malls, movie theaters, live stage performances, museums and all kinds of other points of cultural interest. Anything you can do in a big city you can do here, but better.

ALLOWANCES: The Ringmaster will be giving everyone a reasonable amount of local currency for a few days on the town. You can't make any massive acquisitions with it, but it's more than enough to eat out, see some shows, go to the beach, and whatever you like. You can feel free to pick up some casual supplies, like mundane clothing and souvenirs. There will be more given out later, after the performance week.

PERFORMANCE: Performance week is starting early this time, after only a couple days of exploration. When the carnival has already been on vacation for a month, the Ringmaster figures they may as well get right to it, and then do more touring afterwards. Members of the local populace will find themselves in the carnival once performances begin, dazzled by the other worldly sights. Magic doesn't seem to exist here, despite the fact that it will flow easier for people bringing it from other worlds.
whattaprick: (back the fuck up)

let's get down to business

Who: Nightrunners and whoever wants to make use of the training yard for whatever reason.
When: S2 D1-D5
Where: The Training Yard
What: Training, or pointing and laughing at people training.
Warnings: Explosions and swearing, probably.

mysterious as the dark side of the moon )

LET'S TRY SOMETHING NEW

Who: The Wardrobe Crew, And YOU (Specifically Carly, Nui, and Julien)
When: S2: D2-D5
Where: The Wardrobe Tent
What: It's time to play with the Wardrobe's new tools...and for people to get Fittings done.
MANNEQUIN!! )

You Can Lead A Horse To... Oh God

Who: Foster von Horsebody and YOU
When: D16-D18
Where: Anywhere!
What: Thanks, I hate it!!
Warnings: You'll hate it too!

You have been warned. )
kingsroads: (Default)
[personal profile] kingsroads2017-12-07 08:22 am

[open] december will be magic again

Who: everyone!
When: the evening of D15
Where: A small meeting hall on the moon, close to the portal to the carnival
What: a whole bunch of show-offs meet up to show off their magic, people interested in magic come to learn about said magic, and other people show up to see if something inevitably gets set on fire. (aka mage club)
Warnings: none so far, will edit if needed.

The meeting hall is a large open space, with hardwood floors and a rustic decor. A few chairs and tables are scattered around, though there aren't enough for the amount of people who'll hopefully show up. Some food has been set out: mostly finger foods (tiny sandwiches, fruit, veggies & dip) though there are some savory options and plenty of home-baked cookies, courtesy of Rin. Drink wise, there's water, hot chocolate, hot tea, and a few bottles of wine because tipsy magic sounds like an awesome idea and this is what happens when the alcoholic makes the dinner menu. Aside from the food table and the few tables, there's not much of anything in the room: plenty of open space for showing off or getting out of the way of someone who wants to show off.

One of the doors of the meeting hall leads to the outside. There's a wider, 'backyard' sort of area with plenty of room for people to cast magic as large and impressive as they want. A fire pit stands outside also for warming your hands and other fire-based magic. Please don't set the building on fire.

This is all very informal. If pressed for details, Strange would have told anyone to just come whenever, stay as long as you like, and so on and so forth. The emphasis is on learning about each other's magic, displaying one's skills and talents, and helping anyone who wished to learn magic decide on a path for them to take.

Showing off is just a given.

( ooc: This is an open mingle log! Feel free to make your own top-levels & tag around! )
ringleaders: (Default)

⇨ THE LUNAR SOLSTICE

Who: Everyone!
When: Winter Breaks: Day 6 - Day 25
Where: THE MOON
What: The carnival journeys to one of its moons to celebrate the Lunar Solstice. More information here.
Warnings: Winter fun.

MOON WALKING

The journey to the moon only takes a blink of an eye, but it leaves the carnival far away beneath you. The second moon can be seen on the peripheral, massive compared to its usual view. At least when the holidays start out, there will be no notable wildlife on the moon, though this is something you can talk to the Ringmaster about if you think it needs a change. It sounds like this is the first time she's used it in quite a while - it probably needs some dusting off!

Claim your cabins, and proceed to... well, do whatever you want! There is no rush and little obligation, besides to enjoy yourself. For real, this time. She promises there will be no vampires. Or, at least, none that don't already work for the carnival.

CABINS: Living arrangements are character choice for this event, and there are a variety of cabins of various sizes, mostly built to house 2-6 people, though you can fit more in if you squish. They are all made of wood and of a rustic design - no fancy modern furniture, here! Each building is housed with a fireplace and the needed amenities. You can pick up materials to cook with the private kitchens if you like. Theoretically, you could spend the whole holiday sequestered away, watching the snow fall. Some of them also have outdoor hot tubs available!

ACTIVITIES: Activities are mostly going to be character driven, though there will be some large group games like bingo and maybe a poker tournament happening at some point in one of the festival halls. Otherwise, there is a lot to offer: skiing, snowboarding, hiking, ice sculpting, snowball fights - it goes on! If you'd like to run a winter activity, just let the mods know, and we will get the word out there for you.

FEASTING: Every day isn't a full-out feast because that would get a bit unhealthy, but there will be a number of specific feast events over the holidays where everyone is encouraged to let out their inner hedonist and stuff themselves. There will be one big feast per week, with smaller but also delicious meals offered in between. The feast dates will be B12, B18, and B24. There's also plenty of alcohol available for anyone who wants it.

SHOPPING: As mentioned in the planning post, there is a massive market being run by the World Walker Caravan! The Ringmaster has given everyone 1250 credits to spend on items, but there is a caveat - must spend at least 500 of those credits on gifts for other people. And it better be a good one, if you only buy one! (She will ask that you do not buy her presents, however. She appreciates the sentiment, but it seems sort of silly buying her things with her own money! If you'd like to gift her, please have it be something more personal or handmade, but you are not obligated to get her anything at all.)

TREATMENTS: The beginning of the holidays will also be about the time that the emergency Medical Team will have finalized their treatments for the Prince's poisoning. Watch out for further information on that - and make sure to get treated if you are suffering from petrification or poison induced illness! The holidays will be a lot more fun that way.