ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-10-13 06:00 pm

⇨ FOURTH WALL EVENT! (OPEN TO ALL)

Who: Everyone and the 4th Wall Visitors!
When: Day 175
Where: Heartstone Manor
What: THE 4TH WALL BALL BEGINS! This is where unapped visitors can post and roleplay. Please read the rules and setting info below. For more information and visuals refs, read this. Questions can be asked over here.
Warnings: Individually marked! Could be a lot of things.

THE GRAND BALL

Heartstone Manor is a giant, spooky castle floating in the middle of a twilight filled void. It is the home of a Wyld Fae calling himself The Prince - and despite his name, he is a bestial creature crammed into a gentleman's clothing, completely obsessed with replicating the ideals of old timey human society, much like the 1800's. The Prince and his many servants all dress in a manner appropriate to to the 1500's - 1800's, and decorum and beauty are held sacred above all else. All the workers of the carnival are currently staying there, in the hope of enabling a successful diplomatic venture between the Ringmaster and the Prince. The Grand Ball is being thrown by the Prince to honour these guests, but his manner of doing this is going to come as a bit of a surprise.

THE RULES
  • Powers are all partially nerfed for 4th Wallers. They can be used in small to moderate ways for the sake of RP and narrative flavour, but 4th Wallers shouldn’t generally be using any powers in a super disruptive manner. No using powers for fighting with NPCs (yet), causing general chaos, or otherwise making your character a burden to the Prince. If they try, they’ll find themselves unable to do so.
  • Your character isn’t sure how they got here but they think they’re okay with it. Your character won’t remember how they were captured by the Prince at the start of the ball. They’re just kind of here and in formal wear, and something tells them it’s probably fine to just enjoy the ball. They are wrong.
  • In-game characters won’t initially remember how they all ended up at the ball either thanks to a temporary amnesia effect, but they will be able to be concerned about the fact that other people (possibly people they know) have shown up, and the fact that those other people are probably the Prince’s captives. Weren’t they doing something else at the castle before this, though? It’s hard to remember. This is all very confusing.
  • 4th Wall character who aren’t apping in were possibly never the real deal in the first place. There are a mixture of genuine captives and spooky replications created with magic – this is to provide some flexibility regarding 4th wall character’s states in game, as well to allow more than one of each character to be played. If there are multiple people playing the same character, then whichever one has an app accepted will have been the real one.
  • No doubles of in game characters. (Taken list here.) No AUs, no CRAUs, and nothing else besides characters that have full source canons or are original characters/fandom OCs with no bearing on the canon plot. If you tag in with a character who breaks these rules we reserve the right to remove them.



THE SETUP: 4TH WALLERS
  • With incredibly foggy memories of their recent past, your character will find themselves at a grand ballroom dance, filled with a mixture of normal humans and odd looking humanoids that have strange features like wings, horns, tails, fur, and the like. They have vague memories of being dressed for the occasion, but are not sure by who or why. Most disturbingly, they will find that, at first at least, they don’t really care about the details. It seems like a pleasant event, doesn’t it? Why not enjoy it.
  • This effect is definitely some kind of mind control, so you can feel free to have your characters be a bit confused and conflicted about it. Ultimately, they have been charmed to participate in the dance, so they will feel like riding the wave is the best thing to do even if that wouldn’t normally be their cup of tea. If your character has resistances to some forms of mind control, they are still overruled in this circumstance.
  • They may discover people they recognize (castmates) or even duplicates of themselves (somehow?), and these can all be treated as canonly occurring and played out as such. This event is canon for Lost Carnival, so it should be played seriously and respectfully – not that silly shenanigans aren’t also bound to happen.
  • All characters are required to dress in formal attire appropriate to a period area – specifically anywhere from the 1500s to 1800s. The Prince prefers if people are heteronormative in their clothing choices, but if you want you can probably get away with your ladies wearing suits or men wearing dresses as long as they look presentable otherwise.



THE SETUP: MANOR GUESTS
  • You find yourself at the Grand Ball without really remembering how you got here. The last few days are a foggy blur, and though you can remember some of the important stuff you were dealing with, it will feel less important right at the start. Of course, as the night goes on, memories of how the carnival reached this event will become more and more clear – as well as the inevitable worry and stress that comes with it.
  • For most people, there will have absolutely no memory of anything that happened after the morning of Day 175. Did the boating trip ever happen? Possibly not. Even as the night progresses, they will still have no recollection of how most of Day 175 went, which is probably disturbing. The Mod has contacted those that are exceptions to this privately to tell them what they will remember.
  • The people lost to the Manor’s security earlier in the week will be here too, but not as guests. In fact, all of them will be dressed in the black attire of a Heartstone Manor servant and will seem pretty okay with that fact. There are parts of them that look changed – and their dispositions are definitely one of them. How else could they possibly be working for the Prince now?
  • Updates to the event situation will be posted down in this section below. People can react to these posts as the circumstances change, and may new top levels based on them. It is possible to try to sneak away from the ball, but Manor Security will be trying to hunt you down. There is no mandatory outcome planed to this event, so character decisions can and will have a major effect in where the plot goes from here.



THE ACCOMODATIONS
  • MUSIC AND DANCING: There will be music playing the whole night, and most of it is so good you feel practically compelled to dance to it. It's possible to resist, but why would you want to do that, you party pooper?
  • FOOD AND DRINK: There are circle tables set up with fine silverware, and upon sitting down you will soon have a waiter come back to ask for an order. You can request basically any European cusine and it will be made for you. You will also be given drinks, most of which are alcohol, no matter your age. Fae don't care about children.
  • BALCONY STARGAZING: There are balconies that are connected to the ballroom in multiple locations that you can step out onto to get some fresh air. You'll see the courtyard of the Manor down below you, but everything beyond that is black, as if the castle is floating within a twilight void. (Because it is.) One small change is that there are stars out tonight, probably added to the sky for the occasion.
  • ALL NIGHT LONG: The ball will go on far into the early morning. Or, at least, until everyone fucks it up.
betheman: (u fkin kiddin me m8)

F...FOOD...

[personal profile] betheman 2017-10-14 12:48 pm (UTC)(link)
Good. God.

Gongenzaka can only watch with amazement, having come out from a meeting with a certain facial double of his roommate, as the steak goes right into the mouth. It'd be magical, if it wasn't also incredibly offputting. Something about how easily that went down is making his arm-or where his arm used to be, rather-sting, in fact, and he trots over with a shudder in his spine.

"...Zangetsu," he starts, attempting to ignore the way the other is eating. "....There's something you need to know-"
moonfang: (CAEK)

[personal profile] moonfang 2017-10-15 01:41 am (UTC)(link)
Pretty impressive, isn't it? How DOES he fit it all in? Maybe his jaw unhinges. Like some weird snake.

Zangetsu hears his name and his ears perk... but the sound of the voice makes his gut go cold with an emotion he can't place. Or... really recall why it might be there in the first place. He looks at Gon, his expression bizarre and concerned for just a fraction of a second. Then it returns to his more neutral one.

He picks up a fork and gestures for Gongenzaka to lean down. He's been playing mute, he has to be quiet about all this.

"If it isn't the man. What's up? Make it quick, I'm still pretending not to be able to talk much--!"
betheman: (n o)

[personal profile] betheman 2017-10-15 01:42 am (UTC)(link)
"Someone with red hair and your face is here."

THAT QUICK ENOUGH FOR YOU, YOU GLUTTON.
moonfang: (so sick of your shit)

[personal profile] moonfang 2017-10-15 01:55 am (UTC)(link)
Red hair and his face? Again, for a split second, there's the sensation of his heart in his throat and a look of wide-eyed surprise. It... couldn't be.

Wait... WHO couldn't it be, again? He's finding it hard to remember the train of thought he was just having. The transition is visible in his eyes -- they go from being sharp and focused to hazy and unfocused as the poison's fog clouds his thoughts.

".... huh?"
betheman: (u fkin kiddin me m8)

[personal profile] betheman 2017-10-15 01:56 am (UTC)(link)
"I am saying that I, the man Gongenzaka, just now had a conversation with one Kurosaki Ichigo, Zangetsu."

The guy whose soul you're part of. C'mon Zan, you can get to it.
moonfang: (oh shit son)

[personal profile] moonfang 2017-10-15 02:02 am (UTC)(link)
Ah. There we go. A name. Names have power, don't they? Spoken aloud, it cuts through the brain fog and again, Zangetsu's eyes are sharp and bright. He pushes himself back from the table with a loud scraping noise of the chair legs.

He doesn't respond to Gon, but he's probably spiritually sensitive enough by now to feel Zangetsu reaching out with all his energy, hot and dark and eerie, searching. Finally, he does respond.

"Where."
otoko: (HRMMNN =3=)

[personal profile] otoko 2017-10-15 02:07 am (UTC)(link)
"Hold on." He sure can feel all that energy, but that's just exactly why he's narrowing his eyes.

"....I, the man Gongenzaka, don't know him of course... ....But when I mentioned your name, he did not react very...strongly. And yet, he most certainly knew who you were!" he adds, before looking toward the balconies. "...I cannot say if he is still on the balconies... ...but if you find him there, he does not seem to be completely himself. Something which, we can no doubt place blame on the Prince for."
moonfang: (protect 2)

[personal profile] moonfang 2017-10-15 02:53 am (UTC)(link)
Zangetsu turns on Gon with a snarl, one that may jog some memories if he's not careful. But there's not hate in his eyes -- more like desperation. But then... No memories. Not himself. The Prince.

And those eyes do fill with hate, like liquid fire.

He had to protect Ichigo.

"I'll kill him."

Zangetsu stands, then vanishes in a burst of Sonido, all in one smooth movement. And he's gone.
betheman: (n o)

[personal profile] betheman 2017-10-15 02:57 am (UTC)(link)
"AUH-" WAIT NO-

................Well. ....He's gone. Gongenzaka sighs, and holds his head for a moment.

He tried, at least.

Probably should have expected this.