ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-10-13 06:00 pm

⇨ FOURTH WALL EVENT! (OPEN TO ALL)

Who: Everyone and the 4th Wall Visitors!
When: Day 175
Where: Heartstone Manor
What: THE 4TH WALL BALL BEGINS! This is where unapped visitors can post and roleplay. Please read the rules and setting info below. For more information and visuals refs, read this. Questions can be asked over here.
Warnings: Individually marked! Could be a lot of things.

THE GRAND BALL

Heartstone Manor is a giant, spooky castle floating in the middle of a twilight filled void. It is the home of a Wyld Fae calling himself The Prince - and despite his name, he is a bestial creature crammed into a gentleman's clothing, completely obsessed with replicating the ideals of old timey human society, much like the 1800's. The Prince and his many servants all dress in a manner appropriate to to the 1500's - 1800's, and decorum and beauty are held sacred above all else. All the workers of the carnival are currently staying there, in the hope of enabling a successful diplomatic venture between the Ringmaster and the Prince. The Grand Ball is being thrown by the Prince to honour these guests, but his manner of doing this is going to come as a bit of a surprise.

THE RULES
  • Powers are all partially nerfed for 4th Wallers. They can be used in small to moderate ways for the sake of RP and narrative flavour, but 4th Wallers shouldn’t generally be using any powers in a super disruptive manner. No using powers for fighting with NPCs (yet), causing general chaos, or otherwise making your character a burden to the Prince. If they try, they’ll find themselves unable to do so.
  • Your character isn’t sure how they got here but they think they’re okay with it. Your character won’t remember how they were captured by the Prince at the start of the ball. They’re just kind of here and in formal wear, and something tells them it’s probably fine to just enjoy the ball. They are wrong.
  • In-game characters won’t initially remember how they all ended up at the ball either thanks to a temporary amnesia effect, but they will be able to be concerned about the fact that other people (possibly people they know) have shown up, and the fact that those other people are probably the Prince’s captives. Weren’t they doing something else at the castle before this, though? It’s hard to remember. This is all very confusing.
  • 4th Wall character who aren’t apping in were possibly never the real deal in the first place. There are a mixture of genuine captives and spooky replications created with magic – this is to provide some flexibility regarding 4th wall character’s states in game, as well to allow more than one of each character to be played. If there are multiple people playing the same character, then whichever one has an app accepted will have been the real one.
  • No doubles of in game characters. (Taken list here.) No AUs, no CRAUs, and nothing else besides characters that have full source canons or are original characters/fandom OCs with no bearing on the canon plot. If you tag in with a character who breaks these rules we reserve the right to remove them.



THE SETUP: 4TH WALLERS
  • With incredibly foggy memories of their recent past, your character will find themselves at a grand ballroom dance, filled with a mixture of normal humans and odd looking humanoids that have strange features like wings, horns, tails, fur, and the like. They have vague memories of being dressed for the occasion, but are not sure by who or why. Most disturbingly, they will find that, at first at least, they don’t really care about the details. It seems like a pleasant event, doesn’t it? Why not enjoy it.
  • This effect is definitely some kind of mind control, so you can feel free to have your characters be a bit confused and conflicted about it. Ultimately, they have been charmed to participate in the dance, so they will feel like riding the wave is the best thing to do even if that wouldn’t normally be their cup of tea. If your character has resistances to some forms of mind control, they are still overruled in this circumstance.
  • They may discover people they recognize (castmates) or even duplicates of themselves (somehow?), and these can all be treated as canonly occurring and played out as such. This event is canon for Lost Carnival, so it should be played seriously and respectfully – not that silly shenanigans aren’t also bound to happen.
  • All characters are required to dress in formal attire appropriate to a period area – specifically anywhere from the 1500s to 1800s. The Prince prefers if people are heteronormative in their clothing choices, but if you want you can probably get away with your ladies wearing suits or men wearing dresses as long as they look presentable otherwise.



THE SETUP: MANOR GUESTS
  • You find yourself at the Grand Ball without really remembering how you got here. The last few days are a foggy blur, and though you can remember some of the important stuff you were dealing with, it will feel less important right at the start. Of course, as the night goes on, memories of how the carnival reached this event will become more and more clear – as well as the inevitable worry and stress that comes with it.
  • For most people, there will have absolutely no memory of anything that happened after the morning of Day 175. Did the boating trip ever happen? Possibly not. Even as the night progresses, they will still have no recollection of how most of Day 175 went, which is probably disturbing. The Mod has contacted those that are exceptions to this privately to tell them what they will remember.
  • The people lost to the Manor’s security earlier in the week will be here too, but not as guests. In fact, all of them will be dressed in the black attire of a Heartstone Manor servant and will seem pretty okay with that fact. There are parts of them that look changed – and their dispositions are definitely one of them. How else could they possibly be working for the Prince now?
  • Updates to the event situation will be posted down in this section below. People can react to these posts as the circumstances change, and may new top levels based on them. It is possible to try to sneak away from the ball, but Manor Security will be trying to hunt you down. There is no mandatory outcome planed to this event, so character decisions can and will have a major effect in where the plot goes from here.



THE ACCOMODATIONS
  • MUSIC AND DANCING: There will be music playing the whole night, and most of it is so good you feel practically compelled to dance to it. It's possible to resist, but why would you want to do that, you party pooper?
  • FOOD AND DRINK: There are circle tables set up with fine silverware, and upon sitting down you will soon have a waiter come back to ask for an order. You can request basically any European cusine and it will be made for you. You will also be given drinks, most of which are alcohol, no matter your age. Fae don't care about children.
  • BALCONY STARGAZING: There are balconies that are connected to the ballroom in multiple locations that you can step out onto to get some fresh air. You'll see the courtyard of the Manor down below you, but everything beyond that is black, as if the castle is floating within a twilight void. (Because it is.) One small change is that there are stars out tonight, probably added to the sky for the occasion.
  • ALL NIGHT LONG: The ball will go on far into the early morning. Or, at least, until everyone fucks it up.
kingsroads: (probably thinking bout faeries)

[personal profile] kingsroads 2017-10-15 12:51 am (UTC)(link)
"I'm afraid my attempts at elimination are mostly frustrated by the fact that certain beings refuse to stay dead."

Said as he looks right at the Gentleman. Strange is fixing a tight smile to his face, trying to seem like the picture of politeness and keep up his light and conversational tone despite the current circumstances.

"But no, I've no desire to eliminate any of my former tutors. Having them far away will suffice for the time being." After all, he's still got some time in the carnival to fill. The last thing he wants to do is drag anyone here with him along on a vengeance quest—any vengeance quests shall happen after he returns back to the black tower, that's only sensible.
thistlegentleman: (art)

[personal profile] thistlegentleman 2017-10-15 01:02 am (UTC)(link)
There is nearly an audible whoosh as the comment flies straight over his head. Besides, mirrored eyes. It's hard to tell where Strange is looking.

"That is a vexing problem, especially if one cannot do a thing properly.

As you wish, then." He gives a shrug indicating that it's beyond him why humans do anything at all.

"Banishment is almost as good, but first you must have a place suitable for the guilty parties to be banished from. Have you been dancing tonight?" The last is tacked on smoothly as the Gentleman's attention wanders.
Edited 2017-10-15 01:04 (UTC)
kingsroads: (small cheeky little smile)

[personal profile] kingsroads 2017-10-15 02:43 am (UTC)(link)
Strange is about to give an answer about really he doesn't have a suitable place to 'banish' these enemies from (and his strategy of having them far away usually ended up as Strange turning tail and running) but the change of topic is enough to distract him.

"I have," Strange answers, a bit confused, answering without even realizing it.

He doubts he can hold the man's attention for the full night. Strange has a sneaking suspicion in the back of his head that he'll turn his head one moment or go off to get a drink and then the Gentleman wouldn't be there. But perhaps he can hold his attention for a little bit longer. After all, they were already in enough trouble as is (he thinks). The last thing the carnival needed was another damn kidnapping. Keep him busy, keep him focused, go along with this creature's whims to hopefully keep others safe.

"I am quite an accomplished dancer if you are looking for a partner," said in a tone of pure bravado, with a small wary smile playing on Strange's face. In true Jonathan Strange fashion, he has no goddamn clue what he's doing.
thistlegentleman: (solemn)

[personal profile] thistlegentleman 2017-10-15 03:47 pm (UTC)(link)
He's right about the Gentleman's attention, but it helps that Strange's new eyes are having a bit of a hypnotic effect.

"Hm." It's a flat acknowledgement. He wouldn't consider Strange a suitable partner, except... this is a challenge. It has to be.

"Shall we see about that?" He raises his chin and extends one hand in invitation.
kingsroads: (well why don't we do this?)

[personal profile] kingsroads 2017-10-15 08:31 pm (UTC)(link)
This was a terrible idea! Granted, it was the only idea he could come up with right now and he had to do something, but why are his only ideas consistently terrible ideas? Still, trying to keep that cocky smile on his face, Strange takes the Gentleman's hand.

"Shall I lead or will you?"
thistlegentleman: (smile art color)

[personal profile] thistlegentleman 2017-10-16 02:07 am (UTC)(link)
"Will you lead? Show me what you know of dance." He smirks. Strange's going to stumble, of course he will and then the Gentleman will feel revenged for the many times the magician callously ignored him.
kingsroads: (maybe we can talk about other things?)

[personal profile] kingsroads 2017-10-16 03:08 am (UTC)(link)
"I shall do my best," Strange answers, with a little nod.

And so, they start dancing. Strange actually is a fairly decent dancer. However, he's trying his hardest to seem like he has everything under control and he knows what he's doing that he misses a few steps, starts a bit too early at one point, and rather rudely yanks the Gentleman through a turn instead of gently leading him at one point.

Still, he's competent enough that he's able to talk and dance at the same time. Unfortunately, he's just defaulting to small talk. "Have you met our host? I'm afraid I've only seen him around mealtimes—I've never managed a conversation with the man."
thistlegentleman: (Default)

[personal profile] thistlegentleman 2017-10-16 04:43 pm (UTC)(link)
When Strange falters, the Gentleman sniffs in disapproval but seems oddly pleased all the same.

"He knows of me, certainly." That's his way of avoiding saying he doesn't know the host. "Not much of a conversationist, I'm sure. Odd taste in company as well. Do you know I spied the drearier magician's servant here as a guest."
kingsroads: (maybe staring makes it work)

[personal profile] kingsroads 2017-10-16 09:22 pm (UTC)(link)
"I've spotted the other magician as well during our stay." Childermass, not Norrell. But at least in Strange's mind, Childermass counts enough as a magician. After all, England's full of magicians, some of them simply didn't know how to use their magic. Not until now, that is.

No comment about that drearier magician part. Secretly, Strange agrees with the Gentleman.

"I haven't seen him at the dance, though—I'm glad you spotted him. Truth be told, I thought he would not show! This hardly seems like his style."
thistlegentleman: (head tilt grave)

[personal profile] thistlegentleman 2017-10-17 02:08 am (UTC)(link)
"Odd thought, the man dancing. I could sooner enchant the trees into frolicking about." He thinks this is about Norrell.

"So many magicians. I shouldn't be surprised to see that little man with his yellowed curtain raving at us all." He doesn't sound like he would actually mind all that much. It wouldn't be his party the man was disrupting.
kingsroads: (small cheeky little smile)

[personal profile] kingsroads 2017-10-17 03:51 am (UTC)(link)
The little yellowed...ah, Vinculus. Someone who Strange has heard enough about, due to staying in London for a period of time, but who he's honestly not certain he's met. Still, he knows enough about the man

"It would certainly liven the party. All the more reason for our host to invite him here and deposit him into the ballroom! And all the more reason why I'm afraid he wouldn't. From what I've heard of our host, the man's far too stuffy for frivolities."

Once again, he takes this turn of the dance a little too quickly.