ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] lostcarnival2017-10-13 06:00 pm

⇨ FOURTH WALL EVENT! (OPEN TO ALL)

Who: Everyone and the 4th Wall Visitors!
When: Day 175
Where: Heartstone Manor
What: THE 4TH WALL BALL BEGINS! This is where unapped visitors can post and roleplay. Please read the rules and setting info below. For more information and visuals refs, read this. Questions can be asked over here.
Warnings: Individually marked! Could be a lot of things.

THE GRAND BALL

Heartstone Manor is a giant, spooky castle floating in the middle of a twilight filled void. It is the home of a Wyld Fae calling himself The Prince - and despite his name, he is a bestial creature crammed into a gentleman's clothing, completely obsessed with replicating the ideals of old timey human society, much like the 1800's. The Prince and his many servants all dress in a manner appropriate to to the 1500's - 1800's, and decorum and beauty are held sacred above all else. All the workers of the carnival are currently staying there, in the hope of enabling a successful diplomatic venture between the Ringmaster and the Prince. The Grand Ball is being thrown by the Prince to honour these guests, but his manner of doing this is going to come as a bit of a surprise.

THE RULES
  • Powers are all partially nerfed for 4th Wallers. They can be used in small to moderate ways for the sake of RP and narrative flavour, but 4th Wallers shouldn’t generally be using any powers in a super disruptive manner. No using powers for fighting with NPCs (yet), causing general chaos, or otherwise making your character a burden to the Prince. If they try, they’ll find themselves unable to do so.
  • Your character isn’t sure how they got here but they think they’re okay with it. Your character won’t remember how they were captured by the Prince at the start of the ball. They’re just kind of here and in formal wear, and something tells them it’s probably fine to just enjoy the ball. They are wrong.
  • In-game characters won’t initially remember how they all ended up at the ball either thanks to a temporary amnesia effect, but they will be able to be concerned about the fact that other people (possibly people they know) have shown up, and the fact that those other people are probably the Prince’s captives. Weren’t they doing something else at the castle before this, though? It’s hard to remember. This is all very confusing.
  • 4th Wall character who aren’t apping in were possibly never the real deal in the first place. There are a mixture of genuine captives and spooky replications created with magic – this is to provide some flexibility regarding 4th wall character’s states in game, as well to allow more than one of each character to be played. If there are multiple people playing the same character, then whichever one has an app accepted will have been the real one.
  • No doubles of in game characters. (Taken list here.) No AUs, no CRAUs, and nothing else besides characters that have full source canons or are original characters/fandom OCs with no bearing on the canon plot. If you tag in with a character who breaks these rules we reserve the right to remove them.



THE SETUP: 4TH WALLERS
  • With incredibly foggy memories of their recent past, your character will find themselves at a grand ballroom dance, filled with a mixture of normal humans and odd looking humanoids that have strange features like wings, horns, tails, fur, and the like. They have vague memories of being dressed for the occasion, but are not sure by who or why. Most disturbingly, they will find that, at first at least, they don’t really care about the details. It seems like a pleasant event, doesn’t it? Why not enjoy it.
  • This effect is definitely some kind of mind control, so you can feel free to have your characters be a bit confused and conflicted about it. Ultimately, they have been charmed to participate in the dance, so they will feel like riding the wave is the best thing to do even if that wouldn’t normally be their cup of tea. If your character has resistances to some forms of mind control, they are still overruled in this circumstance.
  • They may discover people they recognize (castmates) or even duplicates of themselves (somehow?), and these can all be treated as canonly occurring and played out as such. This event is canon for Lost Carnival, so it should be played seriously and respectfully – not that silly shenanigans aren’t also bound to happen.
  • All characters are required to dress in formal attire appropriate to a period area – specifically anywhere from the 1500s to 1800s. The Prince prefers if people are heteronormative in their clothing choices, but if you want you can probably get away with your ladies wearing suits or men wearing dresses as long as they look presentable otherwise.



THE SETUP: MANOR GUESTS
  • You find yourself at the Grand Ball without really remembering how you got here. The last few days are a foggy blur, and though you can remember some of the important stuff you were dealing with, it will feel less important right at the start. Of course, as the night goes on, memories of how the carnival reached this event will become more and more clear – as well as the inevitable worry and stress that comes with it.
  • For most people, there will have absolutely no memory of anything that happened after the morning of Day 175. Did the boating trip ever happen? Possibly not. Even as the night progresses, they will still have no recollection of how most of Day 175 went, which is probably disturbing. The Mod has contacted those that are exceptions to this privately to tell them what they will remember.
  • The people lost to the Manor’s security earlier in the week will be here too, but not as guests. In fact, all of them will be dressed in the black attire of a Heartstone Manor servant and will seem pretty okay with that fact. There are parts of them that look changed – and their dispositions are definitely one of them. How else could they possibly be working for the Prince now?
  • Updates to the event situation will be posted down in this section below. People can react to these posts as the circumstances change, and may new top levels based on them. It is possible to try to sneak away from the ball, but Manor Security will be trying to hunt you down. There is no mandatory outcome planed to this event, so character decisions can and will have a major effect in where the plot goes from here.



THE ACCOMODATIONS
  • MUSIC AND DANCING: There will be music playing the whole night, and most of it is so good you feel practically compelled to dance to it. It's possible to resist, but why would you want to do that, you party pooper?
  • FOOD AND DRINK: There are circle tables set up with fine silverware, and upon sitting down you will soon have a waiter come back to ask for an order. You can request basically any European cusine and it will be made for you. You will also be given drinks, most of which are alcohol, no matter your age. Fae don't care about children.
  • BALCONY STARGAZING: There are balconies that are connected to the ballroom in multiple locations that you can step out onto to get some fresh air. You'll see the courtyard of the Manor down below you, but everything beyond that is black, as if the castle is floating within a twilight void. (Because it is.) One small change is that there are stars out tonight, probably added to the sky for the occasion.
  • ALL NIGHT LONG: The ball will go on far into the early morning. Or, at least, until everyone fucks it up.
atouts: (016; la maison dieu)

[personal profile] atouts 2017-10-22 03:10 am (UTC)(link)
Which is good enough for Childermass. He motions for the rest to follow and turns to go after LeFlamme into the tunnel.
chronosynthesis: (❖ 13)

[personal profile] chronosynthesis 2017-10-22 03:43 am (UTC)(link)
Syrlya looks momentarily surprised, but then his expression twists to a wry grin. "Of course. Thank you, LeFlamme. With success, we will be able to do far more for you and your people."

As long as they can get the upper hand. He inclines his head briefly before heading for the door. Once in the study, he'll start with 'look, don't touch', because you never know what magic will do.
criticallyfucked: (Blink if you can hear me)

[personal profile] criticallyfucked 2017-10-22 03:58 am (UTC)(link)
Foster spent a considerable amount of that conversation listening to people talk about information he didn't have. Frustrating and intriguing, impatient and exciting in equal measure, but most of his energy was spent containing himself under the pressure.

That he accomplished this it at all is significant in its own way, but the less people notice, the better.

Following LaFlamme is also done in silence; he listens to that final warning, but doesn't say anything then, either--just regards LaFlamme equivocally, still more or less managing to keep his thoughts to himself.
atouts: (032; knight of cups)

[personal profile] atouts 2017-10-22 04:35 pm (UTC)(link)
Likewise, Childermass nods his thanks and understanding to LeFlamme, though he won't enter the study just yet. While Syrlya heads for the door, he'll turn back to address the bunny girl and the bicorn.

"I know it may be too much to ask you both to continue along with us," he says to them. "If you would like to leave with Mr. LeFlamme, I would not blame you. I am also willing to return you to the shadows if you wish."

Or if they choose to tag along regardless, well, he won't argue with them then, either.
atouts: (024; four of cups)

[personal profile] atouts 2017-10-22 05:37 pm (UTC)(link)
Again, Childermass will nod, only this time towards the bunny and the bicorn, accepting their decision. It's time to move on, then. With those two in tow, he'll turn and step towards the study, following Syrlya and the rest of the group in.
criticallyfucked: (Where proud you stand)

[personal profile] criticallyfucked 2017-10-22 11:37 pm (UTC)(link)
Foster is only interested in the Rose. That's what the Ringmaster wants, so it's what he wants. He doesn't care about anything else, and his assumption is that if the bicorn servant was allowed here, then the Rose will not be.

He is, however, very aware of LeFlamme's warning about magic. He is so intent on keeping his hands--er, paws--to himself that he ends up agitatedly digging his claws into his hair instead. The sparrow is also in his hair, but in a much less restless way.

If anyone else intends to linger, he will look over the book shelves, doing his best to read the spines of what books he can see but growing increasingly impatient to move on.
tacosgay: (heh)

[personal profile] tacosgay 2017-10-22 11:41 pm (UTC)(link)
Taako gravitates towards those devices; he doesn't reach out to touch or pocket any, partially due to his being afraid of one killing him somehow and partially due to his lack of pockets, but he is curious to see if any of it might be valuable and small enough to perhaps tuck into his bustier.

He keeps his hand closed tight on the handle of his glaive, though. Just in case.

From the corner of his eye, he watches Foster; the poor dude seems about ready to burst with anxious energy, and it's a weird thing to see. He knows just how unhinged he can go-- but fortunately, he also knows just what to do if he needs to chill out.
chronosynthesis: (❖ Blink)

[personal profile] chronosynthesis 2017-10-23 12:16 am (UTC)(link)
Syrlya's going to take a moment to search. His focus is anything of interest on the desktop, and the spines of books--usually focusing on the shelves Foster isn't so they can cover more group. Some information on the Manor, or just something particularly out of place is really what he's looking for.
atouts: (020; le monde)

[personal profile] atouts 2017-10-23 12:19 am (UTC)(link)
Likewise keeping LeFlamme's warning in mind, Childermass will take a cursory look around the study at first, then choose the side of the room with the fireplace and sitting area for a much closer look.

It's not bound to be as interesting at the books or the devices, but it pays to cover every corner. He's looking more for things that appear out of place than anything else. If the Rose isn't in here or in the bedroom — although they won't know that for sure until they do check — then there could be a hidden room. A hidden room might have a trigger, although if the Prince would bother with a physical one over a magic word or something, who even knows.
mirrortide: (100)

[personal profile] mirrortide 2017-10-23 12:30 am (UTC)(link)
Unlike everyone else who is being very careful, Lapis has no problems with turning over things to look around. Foster isn't the only one interested in the rose, and Lapis is interested in it for less than savoury reasons.

She's putting absolutely nothing back where she found it. Sorry, guys.
chronosynthesis: (❖ Decoy)

[personal profile] chronosynthesis 2017-10-23 12:51 am (UTC)(link)
Well Syrlya is still going to rapidly close the box and try smashing the spiders that are crawling on him, backing away from the desk.
criticallyfucked: (Default)

[personal profile] criticallyfucked 2017-10-23 12:58 am (UTC)(link)
Foster will take the book VERY tentatively, but the presence of information about Fae Courts clinches it for him. This is exactly what he wants to know more about. His book now.

But then Syr starts getting bitten by a bunch of spiders, so that's a big distraction.
atouts: (012; le pendu)

[personal profile] atouts 2017-10-23 01:09 am (UTC)(link)
Childermass knows better than to pick up random magic objects, unlike some people — cough strange cough. So the amulet gets left behind, which is just as well because SPIDER FLOOD is going to get his attention soon enough.

"Syrlya!"

He gives a start at seeing all those damn spiders and takes a step that way. He isn't wading through the spiders to get to him, though. He's stepping into the shadow of an armchair and attempting to step through that over to Syrlya's shadow. If he's successful, he's grabbing Syr and backstepping to a shadow further away from spiders.
mirrortide: (084)

[personal profile] mirrortide 2017-10-23 01:14 am (UTC)(link)
Lapis, ever helpful, snags the bottle of whatever the hell it is and as soon as she sees the multitudes of spiders, is instantly off the ground and flying, staying a good distance from the ground and the spiders.

And just kind of stares as Syrlya gets ganged up on by spiders.
criticallyfucked: (Remember the days)

[personal profile] criticallyfucked 2017-10-23 01:19 am (UTC)(link)
Foster is going nowhere near the spiders or the desk, but he does command the sparrow to Syrlya to start picking spiders off him.

He's already backing away for the door, though. This isn't what he's here for.

--and his magic is only really useful once Syr is dead, okay.
Edited 2017-10-23 01:22 (UTC)
chronosynthesis: (❖ Winds of Chaos)

[personal profile] chronosynthesis 2017-10-23 01:23 am (UTC)(link)
Syrlya is yanked right back through the shadows while he's still trying to sweep spiders off himself--disoriented for a moment before, once across the room, trying to remove the rest. The pain in his arm makes him flinch, but it goes numb quickly enough to... well, it's worrying but not distracting at least?

Still, he's swearing under his breath while getting them off (while getting picked at by a bird, and this is just an awful situation all around). They're very plant based vulgarity.

Once they're off, he'll wave his hand with a bright light to attempt some self-healing for the--poison? It's not a strong spell but he's hoping it'll do at least something.

And they should probably leave or clear the spiders.
atouts: (021; ace of cups)

[personal profile] atouts 2017-10-23 01:36 am (UTC)(link)
Now away from the desk, Childermass covers his hand with his sleeve and does his best to brush off a few spiders and stomp on them while Syr and Foster's bird handle the rest.

To everyone else, he snaps, "Into the bedroom, now." Because if no one's moving to kill those spiders already, he's going to assume no one can. That means trying to get away from what else got out of that box, instead.
Edited 2017-10-23 01:36 (UTC)
tacosgay: (???????)

[personal profile] tacosgay 2017-10-23 01:44 am (UTC)(link)
Taako tucks those coins into the top of his gown, and then immediately casts Levitate to avoid the wave of spiders; no thanks. While he's up there, though, he does cast Scorching Ray to try and cut a path through them for the others who aren't quite as fortunate to be able to fly.

At Childermass's demand, he pushes himself off of whatever is nearby using the glaive's handle and drifts that way, keeping above the floor. He's headed for that bedroom.

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He didn't want this

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